Unless it's a chain of tail whips, you'll survive most attacks for 4 turns. Starting here, use the Deflector Regenerator to gain energy, and to recover from her attacks. This should result to 0 shield and some damage. With high enough intelligence (mine was 55), use Shield Hack twice, then a Disrupter (I used Thermal, but no visible benefits). Shield Hack removes the risks of psionic attacks, so hope she doesn't hurt you too much in the first 3 turns. Max out Intelligence and Reflexes, and have mediocre stats everywhere else. Getting Aim instead of Physique is fine, but untested. Hit em till the shields are gone, then sunder it if possible and keep bashin, using second wind if neccesaryĬan start at level 8, and progressively easier after that.Īs an added bonus, Dumb4Cum (from the Cumcow type Treatment) adds to your Intelligence, so you can focus more on your Physique, Reflexes, and Willpower. Perks and other needs: Limber perk,well-groomedĪnother option (from my experience) is emmys vamp blade and powersuit from zheng shi. (Need mercenary level 10) use detonation charge and second wind with no energy, hand cannon is a good weapon and 50 reflexes and aim is recommended You are then given a choice to help the Wyrm procreate or refuse, preventing any future encounters with her. However, if the Frostwyrm has been defeated at least 3 times before Steele loses to her and Steele has at least one penis or vagina capable of producing offspring, a dialogue will occur. Either way, this will result in a Bad End as Steele is kept captive by the Wyrm as a breeding partner forever. If you encounter and are defeated by the Wyrm again, she will carry you away and, depending on Steele's anatomy, either fuck you or make you fuck her. Losing to the Wyrm once will result in it psionically berating your foolishness and telling you to leave. Psionic Amplifier - Raises its own willpower by 10.Each swipe can be dodged with high enough reflexes Claw Swipe - Slashes at you with its razor sharp claws 3 times to deal high kinetic damage.Damage multiplier is dependent on your willpower Psionic Bolt - Sends a psionic frost-bolt at you to deal very high psionic and freezing damage.Tail Whip - Smacks with you with its tail do deal ridiculous damage. Trip can be avoided with high enough physique Guaranteed blindness for 2 turns possibly 4.
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